[MOD] A Strange New Galaxy 04.01.15 (AE)
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 01.11.13 [WIP]
No everything that changes events, wont work with each other. You can only add weapon & ship mods on top of it.
- NewAgeOfPower
- Posts: 288
- Joined: Wed Jan 02, 2013 1:52 am
Re: [MOD] A Strange New Galaxy 01.11.13 [WIP]
Metzelmax wrote:No everything that changes events, wont work with each other. You can only add weapon & ship mods on top of it.
And even those may fail if the weapon names clash. So many mods incompatible due to lazy weapons naming scheme.
Requiem. The first in the Ascension trilogy. Current version: 0.6 BETA.
Get your Ascension Faction siggys here!
Get your Ascension Faction siggys here!
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 01.11.13 [WIP]
I would be surprised if someone has called a weapon "ORGAN_ATOM1" too.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 23.11.13 [WIP]
This version should (hopefully) fix the crash issues within custom sectors.
version0.7a:
-> added 2 new weapons
-> added 2 new drones
-> added 1 new enemy
-> added 5-6 new events
-> nerfed black hole generator to 4 (2x hull)
-> buffed Uz'ran enemies
-> buffed Treel enemies
-> buffed Anterian enemies
-> gave the celiak ship +1 weapon system
*note:
In order to get all crash issues; I have given the Celiak ship a drone control, but no drone slots. So you are still not supposed to buy drones or cloak on this ship. It's just so that the game crashed before on buying/dropping certain drones.*
version0.7a:
-> added 2 new weapons
-> added 2 new drones
-> added 1 new enemy
-> added 5-6 new events
-> nerfed black hole generator to 4 (2x hull)
-> buffed Uz'ran enemies
-> buffed Treel enemies
-> buffed Anterian enemies
-> gave the celiak ship +1 weapon system
*note:
In order to get all crash issues; I have given the Celiak ship a drone control, but no drone slots. So you are still not supposed to buy drones or cloak on this ship. It's just so that the game crashed before on buying/dropping certain drones.*
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 23.11.13 [WIP]
Damn it! I died right after this screen shot because I went afk on an empty beacon, not realizing I had my O2 turned off. Damn it was such a good run. Well at least I got to the Anterian homeworld atleast.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 01.12.13 [WIP]
version0.7b:
-> added 2 new weapons
-> updated the Anterian shield images
-> updated Treel disruptor II's image
-> nerfed Ion laser Beta (no sp any more)
-> nerfed attack drone beta to 4 power
-> removed starting teleporters from Beta terminator and Delta cruiser.
-> added 2 new weapons
-> updated the Anterian shield images
-> updated Treel disruptor II's image
-> nerfed Ion laser Beta (no sp any more)
-> nerfed attack drone beta to 4 power
-> removed starting teleporters from Beta terminator and Delta cruiser.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 05.12.13 [WIP]
ver0.7c:
-> 2 new events and weapons
-> did make some of the more annoying events unique
-> 2 new events and weapons
-> did make some of the more annoying events unique
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 05.12.13 [WIP]
Interesting enough there are barely any downloads after the 0.7 patch which fixed the crashes. Apparently people dont want a crash free experience.
I can reintroduce them if that helps...
I can reintroduce them if that helps...
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [MOD] A Strange New Galaxy 12.12.13 [WIP]
ver0.7d:
->added 1 event
->added 1 drone
-> nerfed Gamma destroyer
-> changed beta Ion laser to 2 shots with 1/1
-> Gave later enemies of Uz'rans more hp.
-> reduced the boarder amounts on all events.
->added 1 event
->added 1 drone
-> nerfed Gamma destroyer
-> changed beta Ion laser to 2 shots with 1/1
-> Gave later enemies of Uz'rans more hp.
-> reduced the boarder amounts on all events.